Crofoot Vessel Rat is the most important. Monster Master ot the platformer game. Super Vadimka III Enter ALJ he was created by Dr. Kulik, after Super Vadimka defeated 8 monster masters previous parts. He is a boss who needs to be defeated 8 times.
Personality[]
Crofoot Vessel Rat is known for its ruthless efficiency and lack of mercy towards its enemies. It follows the commands of Dr. Kulik without question, showing no signs of sentience or independent thought.
Appearance[]
Crofoot Vessel Rat is a large, sleek metallic robot adorned with blue, red, light blue, and pink accents. It has multiple limbs with sharp claws and various weapon ports. Its glowing red eyes and menacing hum give it a formidable and intimidating presence.
Biography[]
Created by Dr. Kulik to serve as a powerful weapon against Super Vadimka, Crofoot Vessel Rat is equipped with a wide array of weapons and abilities. Programmed with the powers of defeated monster masters, it presents a challenging adversary for Super Vadimka to overcome.
Abilities[]
Crofoot Vessel Rat possesses a range of attacks and abilities, thanks to the powers of the defeated monster masters. These include powerful weapons and combat skills that make it a formidable enemy to face in battle.
Trivia[]
- The name "Crofoot Vessel Rat" is inspired by the legendary ship, the Crofoot Vessel, known for being unsinkable. Its design draws from classic sci-fi movies and anime mecha, giving it a unique and iconic appearance. Despite its intimidating exterior, Crofoot Vessel Rat lacks true sentience and operates solely under Dr. Kulik's command.